Event Modeler — Design Your In-Game Event Economy
What is Event Modeler?
A 6-step wizard that helps you design the complete economy of an in-game event: daily tokens, reward types, milestones, multipliers, and a final economy table you can export.
Step 1: Duration & Daily Tokens
Set how many days your event runs (3-365) and how many tokens players earn each day. Tip: most mobile game events run 7-14 days.
Step 2: Reward Types
Define what players can earn. Use your organization's Reward Dictionary for consistency, or add new types on the fly.
Step 3: Milestones
Set milestone thresholds. Each milestone requires a score — players earn score by collecting tokens.
Step 4: Multipliers
Apply progression curves to rewards. Linear, logarithmic, or exponential — see the curve update in real time.
Step 5-6: Final Table & Export
Review the complete economy table. Export as CSV for spreadsheets or UE Data Table format for Unreal Engine integration.
Best Practices
- Start with a 7-day event to get comfortable.
- Use the Reward Dictionary to keep reward names consistent across events.
- Save frequently — there's no auto-save yet.
- Share your workspace with team members for review.